Textured more objects and test exported model into Train Simulator. You can see details of "JKV Keskuslaite" (ATC Central Unit) in last picture.
keskiviikko 26. helmikuuta 2014
tiistai 25. helmikuuta 2014
maanantai 24. helmikuuta 2014
Sr1 progress - engine room
Reworked texture coordinates and added W coordinates to many overlapping surfaces. Changed ambient to more black.
sunnuntai 23. helmikuuta 2014
Sr1 progress - engine room
After many many hours of tweaking I finally got into baking main interior wall object. First texture version has still lots to be adjusted.
maanantai 17. helmikuuta 2014
Sr1 progress - engine room
I have been mostly merging different objects together for sensible collections of equipment per texture map. This is prerequisite before starting texturing process.
lauantai 15. helmikuuta 2014
Sr1 progress - engine room
Testing baking of textures with current light setup. Seems to be bit too bright.
(Edit: Also tested scaling with exterior model in game, everything seem to be ok.)
(Edit: Also tested scaling with exterior model in game, everything seem to be ok.)
perjantai 14. helmikuuta 2014
Sr1 progress - engine room
I have been mostly rescaling and moving things in first air section. I originally had too narrow space reserved for it.
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