Because this blog is picture oriented I shall post an image of the most time consuming and least rewarding phase: tweaking. The image tells pretty well the pain of selecting faces in compiled model. In idealistic linear world one would build a model from start to finish. When that doesn't happen does the modeller have to rip already finished things open and tweak.. In this stage you spend hours and even days on minor things that don't bring anything interesting to the model but can ruin it without implementing them.
(In pic I had forgotten to map the doorway walls, which were invisible until the doors were opened for the first time)
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