lauantai 24. maaliskuuta 2012

Testing specular and bump maps

Today I managed to make some additional details to texturing and decals. Specular mapping is still bit off and needs some effort to get right. In 3dsmax one can easily preview the effects before being exported to Railworks, which is quite a time saver.


Here is also older picture of Sr1-locomotive in similar process stage but with more finished textures.


1 kommentti:

  1. Hyvää työtä! Odotan innolla tuota Sr1:stä!

    Terv. Jörö ex. sivuraide foorumilta

    VastaaPoista