After many hours I managed to get the weather glass map somewhat smaller. Contrary to the otherwise fine tutorials at ChrisTrains the rain drops seem to be independent of texture size/resolution. What matters is assigned UV space, thus to get smallest water drops you have to scale that part in UV editor to fill most of the space, using multiple bitmaps if necessary.
maanantai 28. lokakuuta 2013
tiistai 22. lokakuuta 2013
Sr1 progress - cabin
The retexturing process is approaching its end and soon I can start implementing the functionality and sounds to the locomotive. Here is a night cabin shot in rain.
sunnuntai 13. lokakuuta 2013
Sr1 progress - cabin
Its raining today...(still have to reduce the drop size a bit)
(Also I am trying to find realistic gamma values for textures)
(Also I am trying to find realistic gamma values for textures)
lauantai 12. lokakuuta 2013
Sr1 progress - cabin
Texturing miscellaneous stuff around cab. Very slow work. If anyone has close up photographs of fuse box/windscreen heating selector mounted on observers side of control desk then I'll gladly accept them by email: sama1@hotmail.fi .
tiistai 8. lokakuuta 2013
lauantai 5. lokakuuta 2013
Sr1 progress - cabin
Today I managed to get texturing well underway. Levers are currently in MudBox getting edge dirt:
Edit: also tested new mesh in TS2014:
Edit: also tested new mesh in TS2014:
torstai 3. lokakuuta 2013
keskiviikko 2. lokakuuta 2013
Sr1 progress - cabin
Added some detailing such as locking grooves that you can hear as crackling sound when lever is moved.
tiistai 1. lokakuuta 2013
Sr1 progress - cabin
Work on improving drivers brake valves proceeds a hour on a day basis. Today I added some details and reshaped the handle.
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